bioView3D volume renderer is an open source and cross-platform application intended for biologists to visualize EM, Confocal, etc. 3D imagery. It runs on Windows, MacOS X and Linux. It's based on OpenGL and will run smooth on modern-fast hardware. bioView3D supports popular 3D stack formats like Fluoview, Zeiss LSM, TIFF, BioRad PIC, etc.
bioView3D has all the necessary tools embedded - image interpolation and channel remapping. The model is contructed using meta-data so it's physically accurate. It's also possible to export screen into an image file.
Requirements: Video card supporting OpenGL 1.2 and lots of memory
Recommended platform: Intel Core2Duo, 2GB RAM, nVidia 7x series
Latest version: 0.1.17
bioView3D was developed at the Center for Bio-Image Informatics, UCSB, it's cross-platform GUI is based on Trolltech Qt 4.8 library and follows it's respective licence. It also uses other free libraries like DSingleApplication, libtiff, libjpeg, libpng and zlib.
|» bioview3d_win64_0-1-17.exe||16MB||Windows 64 bits|
|» bioview3d_win32_0-1-17.exe||13MB||Windows 32 bits|
|» bioview3d_macx_0-1-17.zip||20MB||MacOS X (Intel)|
|» bioview3d_linux64_0-1-17.zip||10MB||Linux x86 (Debian Lenny)|
|» bioview3d_src_0-0-14.zip||30MB||source code|
== 0.1.17 == * NEW: time projections for gobjects * IMPROVED: much improved support for 4D images: rendering speed, caching * IMPROVED: improved gobjects rendering * IMPROVED: several small UI changes * FIXED: OIB reader fixed for large files * FIXED: Bisque access fixed for the new database == 0.1.15 == * NEW: support for 4D images with caching of time points * NEW: touch gestures for zoom, panning and time navigation * NEW: save/load for movie points * NEW: scale bar with movement and customization * NEW: auto rotation and friction * NEW: tree structure with hide/show checkboxes for gobjects * NEW: gobject filtering by type using "Include only/exclude all" * NEW: yellow, magenta, cyan and gray color channels in rendering * NEW: support for macosx dock file dropping and execution * IMPROVED: simplified UI * IMPROVED: predefined rotations in the movie mode * IMPROVED: camera transformation tools * IMPROVED: new libbioimage with support for Zeiss ZVI, improved OIB, etc... * FIXED: all known bugs in rendering, movie and snapshot export, gobjects and scaling [0.0.14] by Dmitry Gobject rendering options UI improvements: rendering, canceling long operations, two clipping planes, separate channel enhancement Full support for Windows 64bit Full support for intel MacOSX Updated Bisque connection module with suport for HTTPS Update libbioimage with all formats to the latest 1.44, OIB 2.0, BigTIFF, OME-TIFF, float point images, 8-64 bit images [0.0.12] by Dmitry Improved loading of files: progress, speed The voxel resolution is now in original image space instead of how it is currently interpolated Channel names are shown improved rendering of metadata improved bisque interaction Video generation is fixed for intel Macs Updated libbioimage with following improvements: Heavily improved metadata system: extraction of many more tags for all formats, code clean-up, new command line options Added full support for OME-TIFF file format Heavily improved parsing for STK, LSM, Fluoview Several improvements and fixes for OIB format, mostly fixed loading of mosaics, greatly improved speed for large files Support for 1 and 4 bit images, they will be converted to 8 bit images [0.0.5] by Dmitry NEW: Improved fly path; NEW: Improved navigation; NEW: Improved rendering; [0.0.3] by Dmitry NEW: 3D texture rendering; NEW: movie export fly path or live;